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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

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Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education, Carmen Bueno Muñoz

Sprache
Erscheinungsdatum
2022
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(Hardcover)
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Titel
Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education
Sprache
Englisch
Erscheinungsdatum
2022
Einband
Hardcover
Seitenzahl
130
ISBN10
3631869878
ISBN13
9783631869871
Reihe
Beschreibung
Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.