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Computers, Games, and Art

Artificial Intelligence and Political Representation

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  • 124 Seiten
  • 5 Lesestunden

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Focusing on the intersection of computer science and social science, this work explores how artificial intelligence can analyze political and economic interactions through game theory and agent modeling. It delves into computational semiotics and the role of computer science in politicized art. By examining these interactions, the book aims to enhance understanding of state dynamics and improve political engagements, offering a unique perspective on the application of technology in social contexts.

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Computers, Games, and Art, Eric Engle

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Erscheinungsdatum
2010
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(Paperback)
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