Computer Graphics for Java Programmers
Second Edition
Autor*innen
Mehr zum Buch
A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential. <i>Computer Graphics for Java Programmers, 2nd edition</i> covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
Buchkauf
Computer Graphics for Java Programmers, Leendert Ammeraal, Zhang Kangkang
- Sprache
- Erscheinungsdatum
- 2007
- Einband
- (Paperback),
- Buchzustand
- Gebraucht - Gut
- Preis
- € 6,99
Keiner hat bisher bewertet.
- Titel
- Computer Graphics for Java Programmers
- Untertitel
- Second Edition
- Sprache
- Englisch
- Autor*innen
- Leendert Ammeraal, Zhang Kangkang
- Verlag
- WILEY
- Erscheinungsdatum
- 2007
- Einband
- Paperback
- Seitenzahl
- 396
- ISBN10
- 0470031603
- ISBN13
- 9780470031605
- Reihe
- Kategorien
- Schlagwörter
- Internet, Wissen, Zeichnungen, Grafik, Softwareentwicklung, Algorithmen, Computergraphik, Java, Programmierer
- Beschreibung
- A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential. <i>Computer Graphics for Java Programmers, 2nd edition</i> covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.



