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Larry Elmore

    5. August 1948

    Larry Elmore ist ein gefeierter Künstler im Bereich Science-Fiction und Fantasy. Seine Arbeiten prägten seit den frühen 1980er Jahren den visuellen Stil vieler ikonischer Werke, insbesondere für die Dragonlance-Reihe und Dungeons & Dragons-Spiele. Darüber hinaus ist er als freischaffender Illustrator und Coverkünstler für Comics, Computerspiele, Magazine sowie Fantasy- und Science-Fiction-Literatur tätig und bereichert diese Genres mit seiner unverwechselbaren visuellen Ästhetik.

    De roos van de profeet - 1: Het bevel van de zwerver
    Elvendude
    Sword of Knowledge - 3: Reap the Whirlwind
    Dragonwall
    • 2001

      Since time began, twenty Gods have ruled the universe. Though each god possessed different abilities, each was all-powerful within his realm. Now one of the Gods has upset the balance of power, leaving the others scrambling for control in the new order... Here is the epic tale of the Great War of the Gods -- and the proud people upon whom the fate of the world depends. When the God of the desert, Akhran the Wanderer, declares that two clans must band together despite their centuries-old rivalry, their first response is outrage. But they are a devout people and so reluctantly bow to his bidding. Enemies from birth, the headstrong Prince Khardan and impetuous Princess Zohra must unite in marriage to stop Quar, the God of Reality, Greed, and Law, from enslaving their people. But can Khardan and Zohra keep from betraying each other? Can their two peoples maintain their fragile alliance until the long-awaited flowering of the legendary Rose of the Prophet? Against the powerful legions of the evil Amir, Khardan and Zohra fight to save the desert people -- a fight unexpectedly joined by an exiled wizard named Matthew and the mysterious powers of his alien land.

      De roos van de profeet - 1: Het bevel van de zwerver
    • 1994

      Elvendude

      • 312 Seiten
      • 11 Lesestunden

      Adam was born an elven prince, but when his father's realm seems doomed to fall before the onslaught of the evil Unseleighes, the royal youth is sent into our world so he can grow to elven manhood and fight another day. Given memories to make him believe he belongs here, he is unaware that the Dark Elves are trying to track him down.

      Elvendude
    • 1989

      THE FALL ACCORDING TO C.J. CHERRYHThe Roman Empire. Imagine its fall. Now imagine that warring time with cannon—and a working system of magic. C.J. Cherryh did. In The Sword of Knowledge, Cherryh has explored the fall of empires and the impact of technological knowledge while replacing the repressed religion of the Christians with a Church of Knowledge.In A Dirge for Sabis we saw the Sabirn Empire fall to barbarians because the rulers were too inflexible to make use of the technology available to them.Wizard Spawn opens centuries later, with the Sabirn empire a blighted memory and the barbarians established as the new and oppressive rulers.Now another half millennium has passed, and new barbarians are on the rise. It will be a battle of barbarian vigor vs. The Sword of Knowledge in Reap the Whirlwind!

      Sword of Knowledge - 3: Reap the Whirlwind
    • 1989

      Dragonwall

      • 311 Seiten
      • 11 Lesestunden
      3,5(919)Abgeben

      Barbarian horsemen have breached the Dragonwall and threaten Shou Lung, and a general who is a descendant of the barbarians may be Shou Lung's only chance of survival--if the imperial court will give him the opportunity

      Dragonwall