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- 77 Seiten
- 3 Lesestunden




The book, originally published in 2012 by Franklin Watts, offers a unique exploration of its subject matter, delving into themes that resonate with contemporary issues. It presents a compelling narrative that engages readers with its insightful perspectives and well-developed characters. The writing style is both accessible and thought-provoking, making it suitable for a diverse audience. Through its innovative approach, the book aims to inspire reflection and discussion among its readers.
Alone in the house one night, four friends make up a ghost story. It's all fun and games until the messages start to appear. And as the shadows get darker and the ghost looms closer, soon come the accidents... The Ghostly Game is a spine-tingling tale of haunting messages and the possibility that ghosts may be very, very real. Bloomsbury High Low books encourage and support reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers, those with dyslexia, or those with English as an additional language. Printed on tinted paper with a dyslexia friendly font, The Ghostly Game is aimed at readers aged 11+ and has a manageable length (88 pages) and reading age (9+). Produced in association with reading experts at Catch Up, a charity which aims to address underachievement caused by literacy and numeracy difficulties.