Press Start! 2 - Power-up für Neo
- 88 Seiten
- 4 Lesestunden
Thomas Flintham ist ein Autor, der Illustration am Camberwell College of Art studierte. "FEEL THE FORCE!" ist sein erstes Sachbuch. Thomas Flintham lebt in London.






Das Buch ist bei deiner Buchhandlung vor Ort und bei vielen Online-Buchshops erhältlich! Neo Superhase ist Tims liebste Videospiel-Figur. Mit ihm kämpft er sich von Level zu Level – bis zum Endgegner. Aber Vorsicht, sonst heißt es Game over! 3, 2, 1 … Los! Willkommen beim großen Rennen um den Superpokal! Acht Rennfahrer treten in vier Runden gegeneinander an. Als Gewinn winkt ein seltenes Power-up, das unglaubliche Schnelligkeit verleiht. Neo Superhase will unbedingt als Erster über die Ziellinie fahren. Aber auch sein Erzfeind King Ivar steht schon in den Startlöchern. Und er würde alles tun, um das Rennen zu gewinnen … In der Reihe Press Start! von Thomas Flintham ist der Hase Neo der Superheld in einem Computerspiel. Sein persönlicher Endgegner: King Ivar, der fiese Wikinger, und seine Armee aus Robotern. Zum Glück hat Neo aber Superkräfte und kann alle Gefahren bestehen, die in jedem neuen Level auf ihn warten. Dieses Buch ist ein Muss für alle kleinen Gamer! Ein Buch mit vielen bunten Bildern von Thomas Flintham! - Zum ersten Selberlesen für Jungs ab 7 Jahren - Coole Computerspiel-Optik - Kurze Texte und besonders hoher Bildanteil - Lesespaß garantiert – auch für Lesemuffel! Der Titel ist bei Antolin gelistet.
Ein Abenteuer jagt das andere - im Land der Irrgärten und Labyrinthe: Wie gelangt der kleine Ritter am schnellsten zum königlichen Schloss? Wie kommt das Eichhörnchen an die leckersten Nüsse ganz oben im Baum? Und welcher Weg durch den leuchtenden Sternenhimmel ist wohl der kürzeste? Für 70 Irrgärten und Labyrinthe gilt es, den richtigen Weg zum Ziel zu finden: ob durch das Fell eines tanzenden Bären, vorbei an den gefährlichen Strahlen der Sonne oder über die seidenen Fäden einer Spinnwebe. Die herrlichen Schwarz-Weiß-Illustrationen machen nicht nur Spaß, sondern fördern ganz nebenbei die Konzentration und wecken die Fantasie. Ein kniffliger Mal- und Rätselspaß!
Erstlesebuch für Kinder ab 7 Jahre, für Gamer und Computerspiel-Fans
Das Buch ist bei deiner Buchhandlung vor Ort und bei vielen Online-Buchshops erhältlich! + Bücher, die Kinder gerne lesen wollen + Beliebtes Thema: Gaming + Ausgewogenes Text-Bild-Verhältnis + Große Schrift + Kurze Kapitel + Geeignet zum Vorlesen und ersten Selberlesen + Ideal zum Lesenlernen + Hochwertiges Hardcover + Mit vielen farbigen Illustrationen + Das nächste Level wartet schon! In der Reihe Press Start! von Thomas Flintham ist der Hase Neo der Superheld in einem Computerspiel. Sein persönlicher Endgegner: King Ivar, der fiese Wikinger, und seine Armee aus Robotern. Zum Glück hat Neo aber Superkräfte und kann alle Gefahren bestehen, die in jedem neuen Level auf ihn warten. Dieses Buch ist ein Muss für alle kleinen Gamer! Ein Buch mit vielen bunten Bildern von Thomas Flintham! - Zum ersten Selberlesen für Jungs ab 7 Jahren - Coole Computerspiel-Optik - Kurze Texte und besonders hoher Bildanteil - Lesespaß garantiert – auch für Lesemuffel! Neo Superhase ist Tims liebste Videospiel-Figur. Mit ihm kämpft er sich von Level zu Level – bis zum Endgegner. Aber Vorsicht, sonst heißt es Game over! Diesmal ist Neos Erzfeind zu weit gegangen: King Ivar hat Häppi Hund entführt! Nur einer kann jetzt helfen: Neo Superhase! Sofort macht er sich auf den Weg, um seinen Freund Häppi zu befreien. Aber hinter jeder Ecke warten unzählige Gefahren auf den kleinen Hasen mit den Superkräften. Der Titel ist bei Antolin gelistet.
Super Rabbit Boy gained his superpowers when, as a baby, he ate the magic carrot he found in the Wise Woods; now King Viking has built a time machine in order to team up with his younger self, Prince Viking, and prevent Baby Rabbit Boy from finding that carrot--so Super Rabbit Boy has to go back in time, and with help from an unexpected player, save his younger self and protect the timeline.
When King Viking, Miss Business, and their henchmen team up to cause trouble, Super Rabbit Boy and Mega Mole Girl also join forces, but will they be able to work together to save the world?
For 5+ kids who love video games but aren't allowed to play as often as they'd like... Sunny's favourite game is Super Rabbit Boy, where his carrot-loving friend must thwart all the plots the evil King Viking of Boom Boom Mountain comes up with. Oh no!
In a high-stakes competition, Super Rabbit Boy aims to become the Ultimate All-Star Champion amidst fierce rivals, including the villainous King Viking. To succeed, he enlists the help of his friend Sunny and his trusty video game console, highlighting themes of teamwork and perseverance in the face of challenges. As the All-Star games unfold, excitement and adventure await as they navigate the obstacles to victory.
In this adventurous tale, Super Rabbit Boy faces an extraordinary challenge as he embarks on a quest to save the galaxy. Known for his heroic deeds, he must navigate through exciting obstacles and confront formidable foes. With his courage and quick thinking, he rallies his friends and utilizes unique abilities to overcome the odds. This story combines action, humor, and teamwork, making it a captivating read for young audiences who enjoy thrilling escapades and heroic adventures.
In a thrilling adventure, Super Rabbit Boy is called upon by the evil King Viking to recover his stolen giant Gigabot. With Animal Town at risk of destruction, Super Rabbit Boy must race against time to uncover the thief's identity and thwart their plans. The story combines elements of action and humor, making it an engaging read for young audiences.
When hero Super Rabbit Boy disappears, it's up to Robo-Rabbit Boy to power up and save the day!
In a thrilling adventure, Super Rabbit Boy faces off against King Viking, who wields a giant robot to conquer Animal Town. To thwart the villain's plans, Super Rabbit Boy must embark on a quest to obtain a secret item. His journey involves defeating a fierce dragon, navigating a treacherous dungeon, and dodging numerous robots, all while showcasing courage and cleverness. This story promises excitement and challenges as the hero strives to save the day.
Volume 10
The story features an epic showdown between Super Rabbit Boy and Mega Mole Girl as they unite to combat the villainous duo of King Viking and Miss Business, along with their henchmen. The narrative explores themes of teamwork and heroism as the protagonists face challenges that test their ability to collaborate effectively in order to save the world from chaos.
Super Rabbit Boy falls down a pipe and into a mirror reality where everyone good is now evil, including his mirror self, Super Rabbit Boss. To save this world and somehow find a way back to his own reality, he must make friends with King Viking (now one of the good guys) and somehow defeat his alter ego.
The second in a full-colour series of graphic novels about - and for - kids who love gaming! Join Sunny as he and Super Rabbit Boy take on the world, one move at a time!
In this captivating installment, a villain takes center stage and transforms into an unexpected hero, challenging traditional notions of good and evil. This twist not only adds depth to the character but also propels the narrative into thrilling new territories. As the story unfolds, readers can anticipate a gripping journey filled with moral complexities and unexpected alliances, making it a must-read for fans of the series.
The story follows Super Rabbit Boy as he competes in the Super Cup Grand Prix against various characters, including the antagonist King Viking. Determined to win, Super Rabbit Boy faces numerous challenges, including tricks and traps set by his rivals. The race is filled with excitement and tension as he strives to outpace his opponents while battling the risk of spinning out of control before reaching the finish line.
Tired of always losing to Super Rabbit Boy in their video game world, King Viking goes to the Secret Lands to find the Super Power Up that will give him super powers--Super Rabbit Boy must stop him, but first he must make it past goblins, ghosts, and other video dangers.
The plot revolves around Super Rabbit Boy, who must rescue his animal friends from the clutches of the villainous Meanie King Viking. Readers are invited to engage actively with the story by choosing from various options on each page, allowing for a unique and interactive reading experience. This format encourages creativity and enhances the adventure as Super Rabbit Boy navigates challenges to save his friends.
The third in a full-colour series of graphic novels about - and for -kids who love gaming! Join Sunny as he and Super Rabbit Boy takeon the world, one move at a time!
Super Rabbit Boy has to fight through gaming gaffs and glitches in the latest installment of this USA Today bestselling series! Pick a book. Grow a Reader! This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow! When Sunny finds a list of cheat codes for his game, Animal Land gets turned topsy-turvy! With new weird and wonderful powers and effects, Super Rabbit Boy finds his latest adventure filled with easy modes, hard modes, and secret levels. It's more fun than ever... until the game starts to glitch! Can Super Rabbit Boy make his way through the madness and still save the day? Thomas Flintham's full-color art on every page brings energy and fun to this action-packed series!
The sixth in a full-colour series of graphic novels about - and for - kids who love gaming! Join Sunny as he and Super Rabbit Boy take on the world, one move at a time! With full-colour illustrations on every page by Thomas Flintham, illustrator of the Izzy series by Pamela Butchart.
For 5+ kids who love video games but aren't allowed to play as often as they'd like... Sunny's favourite game is Super Rabbit Boy, where his carrot-loving friend must thwart all the plots the evil King Viking of Boom Boom Mountain comes up with. Help!
Welcome to the world of Thomas Flintham's SUPER-FANTASTIC PUZZLES. But it's much, much more than just a puzzle book. This is an exquisitely illustrated journey that takes the young adventurer into the peril of marvellous mazes, then boggles their mind with intricate quests to find lost treasures, before facing the spot-the-difference puzzles.
Discover how exciting physics can be in this fun and interactive book! The first in a series about science, Feel the Force!, puts the "fizz" into physics. Readers will explore how things move, friction, gravity, light, sound, magnetism, and electricity, among other key areas of physics. Packed with hands-on paper novelties and a range of simple experiments, this is the perfect book to make science fascinating and fun.
In a race against time, Super Rabbit Boy collaborates with Moon Girl and allies to thwart King Viking's multiple evil schemes. As they devise a strategic plan, the story unfolds with action-packed adventures and teamwork, highlighting the importance of friendship and courage in the face of villainy.
Animal Town is in trouble! King Viking has created a dreaded robot army to spread No Fun across the land. There is only one person who can save the day - Super Rabbit Boy! With gorgeous full-colour artwork by Thomas Flintham, this video game style story is the perfect book for newly independent readers!
Izzy is really pleased to have been put in charge of the new girl at school. Matilde is French, and Izzy and her friends can't wait to show her their den and its moth, and to help her avoid school dinners (also known as poison). But Matilde loves school dinners and even has seconds And that's when they know.
In a thrilling adventure, Mega Mole Girl teams up with Rue to rescue Super Rabbit Boy and other captured superheroes from the clutches of Miss Business. As they navigate the challenges of Miss Business's fortress, the duo must devise clever strategies to outsmart their formidable foe and save their friends.
Super Rabbit Boy has to fight through gaming gaffs and glitches in the latest installment of this USA Today bestselling series!Pick a book. Grow a Reader!This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!When Sunny finds a list of cheat codes for his game, Animal Land gets turned topsy-turvy! With new weird and wonderful powers and effects, Super Rabbit Boy finds his latest adventure filled with easy modes, hard modes, and secret levels. It's more fun than ever... until the game starts to glitch! Can Super Rabbit Boy make his way through the madness and still save the day?Thomas Flintham's full-color art on every page brings energy and fun to this action-packed series!
In a vibrant adventure, Sunny immerses himself in the world of his favorite video game, Super Rabbit Boy. As he teams up with the heroic Robo-Rabbit boy, they embark on exciting challenges, showcasing their strength and agility. This engaging story is perfect for young readers who are passionate about gaming but seek imaginative alternatives to screen time. Join Sunny and his video game companion as they navigate thrilling quests together!
The first in a full-colour series of graphic novels about - and for - kids who love gaming! Join Sunny as he and Super Rabbit Boy take on the world, one move at a time!
Król Wiking ma już dość ciągłego przegrywania z Superkrólikiem. Wybiera się więc do Tajnej Krainy, żeby znaleźć dopałkę, której nie pokona nawet Superkrólik. Jednak ten nie ma zamiaru się poddać. Superkrólik to najsilniejsze, najodważniejsze i najszybsze stworzenie na świecie i gwiazda gry wideo! Pierwszy tom serii o Superkróliku jest początkiem niesamowitej, szalonej przygody, w którą młodzi czytelnicy z pewnością dadzą się wciągnąć. Założenie twórców było proste - jeśli tematyka, akcja i bohater książki zyskają sympatię dziecka, jest bardzo prawdopodobne, że odnajdzie ono w lekturze wielką przyjemność i będzie sięgać po kolejne tytuły. Dlaczego warto podarować tę książkę dziecku: wciągająca historia w świecie gier komputerowych; wartka akcja, która nie pozwala się nudzić; wiele tomów, dzięki czemu nie skończy się na jednej książce; mało tekstu, dużo zabawy!
Miasto Zwierząt ma kłopoty! King Wiking stworzył przerażającą armię robotów, aby siać ponurość w całym kraju. Co więcej, ukradł najszczęśliwsze i najzabawniejsze zwierzę na świecie, Śpiewającego Psa. Jest tylko jedna osoba, która może uratować sytuację - Superkrólik! Superkrólik to najsilniejsze, najodważniejsze i najszybsze stworzenie na świecie i gwiazda gry wideo! Pierwszy tom serii o Superkróliku jest początkiem niesamowitej, szalonej przygody, w którą młodzi czytelnicy z pewnością dadzą się wciągnąć. Założenie twórców było proste - jeśli tematyka, akcja i bohater książki zyskają sympatię dziecka, jest bardzo prawdopodobne, że odnajdzie ono w lekturze wielką przyjemność i będzie sięgać po kolejne tytuły. Dlaczego warto podarować tę książkę dziecku: wciągająca historia w świecie gier komputerowych; wartka akcja, która nie pozwala się nudzić; wiele tomów, dzięki czemu nie skończy się na jednej książce; mało tekstu, dużo zabawy!
One day Izzy and her friends are surprised to find that their teacher, Miss Jones, is actually being nice to them. This is the woman who was caught secretly smiling when Maisie Miller fell off her chair. There can only be one conclusion - she's been taken over by aliens, and now she wants to make them all aliens too
Four hilarious retellings of Shakespeare's plays by the Blue Peter Award- winning duo Pamela Butchart and Thomas Flintham. Macbeth - battles, gore, excellent witches and even walking trees! A Midsummer Night's Dream (a man with a donkey's head called Bottom!), Romeo and Juliet (kissing - eew!) and Hamlet (who left that skull lying about?)
Není bludiště jako bludiště. BLÁZNIVÁ BLUDIŠTĚ jsou něco výjimečného. Jejich autor, Thomas Flintham, si vymyslel desítky různých prostředí a neuvěřitelných tvarů, do kterých propletené cestičky zasadil. Jeho kniha vás provází zemí Bludiwoodem, kde je možné narazit na bludiště téměř kdekoli. Tak například můžete hledat cestu ven z medvědí kožešiny, z lesa plného stromů, z jeleních parohů, měsíce, mraků, králičích nor, z vousů či pavučin. Potkáte se také s Malým rytířem, který musí vysvobodit svého krále ze zajetí a přitom projít mnohými bludišti, či s Astro Mikem, který hledá ideální planetu k životu a musí utíkat před kosmonautožravými příšerami a jinou vesmírnou havětí.