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A spy for the Typhon Pact—a new political rival of the Federation—steals the plans for Starfleet’s newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive’s secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr. Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped bring to fruition, and whom Bashir thinks of as his long-lost true love.Bashir and Douglas are sent to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the U.S.S. Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory.
Buchkauf
Star Trek. Zero Sum Game, David Alan Mack
- Sprache
- Erscheinungsdatum
- 2010
- product-detail.submit-box.info.binding
- (Paperback)
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- Titel
- Star Trek. Zero Sum Game
- Sprache
- Englisch
- Autor*innen
- David Alan Mack
- Verlag
- Pocket Books/Star Trek
- Erscheinungsdatum
- 2010
- Einband
- Paperback
- ISBN10
- 1439160791
- ISBN13
- 9781439160794
- Reihe
- Schlagwörter
- Belletristik, Fantasy, Abenteuer, Sci-Fi, Science-Fantasy, Space Opera, Basierend auf Film/Serie, Star Trek
- Erstveröffentlichung
- 2010
- Originaltitel
- Zero Sum Game
- Bewertung
- 3,85 von 5 Sternen
- Beschreibung
- A spy for the Typhon Pact—a new political rival of the Federation—steals the plans for Starfleet’s newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive’s secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr. Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped bring to fruition, and whom Bashir thinks of as his long-lost true love.Bashir and Douglas are sent to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the U.S.S. Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory.


