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Maya Python for Games and Film

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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for

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Maya Python for Games and Film, ProQuest, Ryan Trowbridge, Adam Mechtley

Sprache
Erscheinungsdatum
2011
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Titel
Maya Python for Games and Film
Sprache
Englisch
Erscheinungsdatum
2011
Seitenzahl
408
ISBN10
0123785790
ISBN13
9780123785794
Reihe
Bewertung
4,25 von 5 Sternen
Beschreibung
Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for