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A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it.
Buchkauf
Digital Game-Based Learning, Marc Prensky, Sivasailam Thiagarajan
- Sprache
- Erscheinungsdatum
- 2000
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- (Hardcover),
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- Beschädigt
- Preis
- € 0,78
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- Titel
- Digital Game-Based Learning
- Sprache
- Englisch
- Autor*innen
- Marc Prensky, Sivasailam Thiagarajan
- Verlag
- McGraw-Hill
- Erscheinungsdatum
- 2000
- Einband
- Hardcover
- Seitenzahl
- 442
- ISBN10
- 0071363440
- ISBN13
- 9780071363440
- Reihe
- Schlagwörter
- Sachbücher, Bildung, Forschung
- Bewertung
- 3,75 von 5 Sternen
- Beschreibung
- A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it.






