Gratis Versand ab € 16,99. Mehr Infos.
Bookbot

For the Win

How Game Thinking Can Revolutionize Your Business

Mehr zum Buch

Millions play Farmville, Scrabble, and countless other games, generating billions in sales each year. The careful and skillful construction of these games is built on decades of research into human motivation and psychology: A well-designed game goes right to the motivational heart of the human psyche. In For the Win, Kevin Werbach and Dan Hunter argue persuasively that game-makers need not be the only ones benefiting from game design. Werbach and Hunter, lawyers and World of Warcraft players, created the world's first course on gamification at the Wharton School. In their book, they reveal how game thinking--addressing problems like a game designer--can motivate employees and customers and create engaging experiences that can transform your business. For the Win reveals how a wide range of companies are successfully using game thinking. It also offers an explanation of when gamifying makes the most sense and a 6-step framework for using games for marketing, productivity enhancement, innovation, employee motivation, customer engagement, and more.

Buchkauf

For the Win, Kevin Werbach, Dan Hunter

Sprache
Erscheinungsdatum
2012
product-detail.submit-box.info.binding
(Paperback),
Buchzustand
Beschädigt
Preis
€ 6,08

Lieferung

  • Gratis Versand ab 16,99 € in ganz Österreich! Mehr Infos.

Zahlungsmethoden

Keiner hat bisher bewertet.Abgeben

Titel
For the Win
Untertitel
How Game Thinking Can Revolutionize Your Business
Sprache
Englisch
Erscheinungsdatum
2012
Einband
Paperback
Seitenzahl
144
ISBN10
1613630239
ISBN13
9781613630235
Reihe
Beschreibung
Millions play Farmville, Scrabble, and countless other games, generating billions in sales each year. The careful and skillful construction of these games is built on decades of research into human motivation and psychology: A well-designed game goes right to the motivational heart of the human psyche. In For the Win, Kevin Werbach and Dan Hunter argue persuasively that game-makers need not be the only ones benefiting from game design. Werbach and Hunter, lawyers and World of Warcraft players, created the world's first course on gamification at the Wharton School. In their book, they reveal how game thinking--addressing problems like a game designer--can motivate employees and customers and create engaging experiences that can transform your business. For the Win reveals how a wide range of companies are successfully using game thinking. It also offers an explanation of when gamifying makes the most sense and a 6-step framework for using games for marketing, productivity enhancement, innovation, employee motivation, customer engagement, and more.