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Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy

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Exploring the intersection of video games, learning, and literacy, this book delves into how gaming fosters pleasure, mastery, and a sense of agency. It addresses the complex relationships between values, identity, and educational content, highlighting the varied experiences young people have in both gaming and traditional schooling. Additionally, it tackles controversial issues surrounding games, providing insights into how they can enhance learning and engagement.

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Good Video Games and Good Learning, James Paul Gee

Sprache
Erscheinungsdatum
2007
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(Hardcover)
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Titel
Good Video Games and Good Learning
Untertitel
Collected Essays on Video Games, Learning and Literacy
Sprache
Englisch
Autor*innen
James Paul Gee
Verlag
Lang
Erscheinungsdatum
2007
Einband
Hardcover
Seitenzahl
206
ISBN13
9780820497341
Reihe
Bewertung
4 von 5 Sternen
Beschreibung
Exploring the intersection of video games, learning, and literacy, this book delves into how gaming fosters pleasure, mastery, and a sense of agency. It addresses the complex relationships between values, identity, and educational content, highlighting the varied experiences young people have in both gaming and traditional schooling. Additionally, it tackles controversial issues surrounding games, providing insights into how they can enhance learning and engagement.