Diese Reihe bietet ein umfassendes Rollenspielsystem, das für die Gestaltung und das Erleben epischer Fantasy-Abenteuer konzipiert ist. Es legt Wert auf strategische Entscheidungsfindung, taktische Kämpfe und umfangreiche Optionen zur Charakteranpassung. Spieler können in reichhaltige Geschichten eintauchen und die grenzenlosen Möglichkeiten dieser Tischspielplattform erkunden.
Core Rulebook I Tools and options to create characters for Dungeons and Dragons Role Playing Game. Updates bard, druid, monk, paladin, and ranger, spell lists and levels, skills, more feats.
Forge your name in battleThe "Complete Warrior" provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation.This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment. The prestige classes included have been revised and updated based on player feedback, and there are rules for unusual combat situations. The "Complete Warrior "will assist all class types, including those classes not typically associated with melee combat. There are also tips on running a martially focused campaign and advice on how to make your own prestige classes and feats.To use this accessory, a Dungeon Master also needs the" Player's Handbook," "Dungeon Master's Guide," and "Monster Manual." A player needs only the "Player's Handbook."
An important reference to the most popular spells in the Dungeons & Dragons(R) game. A must have at every D&D game table! "Spell Compendium" provides players and Dungeon Masters with quick access to the D&D spells they need most. Drawing from a treasure trove of sources, "Spell Compendium" is the one place to find spells that are referenced time and again: the best, most iconic, most popular, and most frequently used. This convenient reference introduces a new spell format that includes descriptive text.
Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.
This volume introduces three new magic subsystems for the D&D game. They introduce new base classes and spellcasting mechanics, and include new feats, prestige classes, magic items, and spells.
A new sourcebook that details various serpentine races throughout the Forgotten Realms world. This accessory provides a wealth of highly detailed information about all serpent-related creatures in the Forgotten Realms. Popular races such as the yuan-ti, naga, and various lizard races are explored at great length, with new monsters and new characters, deities, prestige classes, magic, and magic items tied to each race. In addition, many of the regions to which serpent folk are indigenous are explored in detail, many for the first time in a Forgotten Realms product.
Tap into the power of the mind.Through sheer force of will, a psionic character can unleash awesome powers that rival any physical force or magical energy. Within these pages, you will discover the secrets of unlocking the magic of the mind -- the art of psionics.With updated and increased content, including a newly balanced psionics power system, the Expanded Psionics Handbook easily integrates psionic characters, powers, and monsters into any Dungeons & Dragons campaign.To use this supplement, a Dungeon Master also needs the Player’s Handbook , Dungeon Master's Guide , and Monster Manual . A player needs only the Player's Handbook .
A complete guide to playing D&D in sea and storm.The third in a series of beautifully illustrated supplements focusing on play in specific environmental climes, Stormwrack ™ contains rules on play in watery environments. Not only are rules for sea campaigns offered, but rules for including water environments in land-based D&D campaigns and dungeon adventures are also covered. Included is extensive information on lakes and rivers; hazards such as exposure, storms, and waterspouts; races, including non-aquatic racesassociated with the sea; equipment, including detailed deck plans for ships;monsters; magic, including psionic elements; skills; feats; and more.AUTHOR RICHARD BAKER is a senior designer for Wizards of the Coast, Inc. His most recent roleplaying game design credits include, Complete Arcane ™ and Monster Manual ™ v.3.5. Richard is also the New York Times best-selling author of the novel Condemnation .JOSEPH D. CARRIKER, JR. has developed and written more than 30 titles for various d20 gaming companies, most notably Sword & Sorcery Studios’ Scarred Lands setting.JENNIFER CLARKE-WILKES is an editor for Wizards of the Coast, Inc.She works primarily on the Dungeons & Dragons ® Miniatures line, but hasedited various roleplaying game books. She co-authored Sandstorm ™ andSavage Species ™.
The first in-depth look at Waterdeep, the shining jewel of the Forgotten Realms setting, in many years.City of Waterdeep offers an in-depth examination of the greatcity of Waterdeep in the Forgotten Realms setting. An overview of thecity includes history, a who’s who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more.ERIC BOYD is a software developer who has written extensively about the Forgotten Realms setting for Wizards of the Coast, Inc. His most recent credits include Lost Empires of Faerûn ™, Faiths & Pantheons ™, Races of Faerûn ™, and Serpent Kingdoms ™.
Mighty heroes deserve wicked foesDemons and half-demons, dragons and dragonkin, animated corpses and restless spirits, wielders of magic and eaters of These are the creatures of Faerûn, the monsters of the Forgotten Realms campaign setting.Monster Monsters of Faerûn contains scores of new monsters for use in Dungeons & Dragons adventures. From the aarakocra to the Tyrantfog zombie, these monsters present a whole new range of challenges.Although usable in any campaign, these monsters are especially suited for the Forgotten Realms setting -- a world of great magic, terrible villains, and high adventure.