Nick Montfort ist Professor für digitale Medien am MIT, dessen Arbeit sich mit dem fesselnden Bereich der interaktiven Fiktion befasst. Er erforscht, wie wir uns mit Erzählungen auseinandersetzen, und erweitert die Grenzen des kreativen Ausdrucks durch Programmierung für Kunst und Geisteswissenschaften. Montforts Forschung schlägt eine Brücke zwischen Technologie und künstlerischem Schaffen und bietet einzigartige Einblicke in neue Medien.
Using Senses, Software, and Archives in the Twenty-First Century
320 Seiten
12 Lesestunden
Exploring innovative publishing methods, this book delves into historical, artistic, and technical precedents to redefine the publishing landscape. It emphasizes experimental approaches that challenge traditional norms, aiming to inspire new evolutions in the field.
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Montfort explores the rise of independent creators and the growth of an online interactive fiction community in the 1990s, highlighting the impact of interactive fiction on various literary and gaming forms.