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Bookbot

Daniel Cox

    You Pretend to Be the Moon
    Dynamic Story Scripting with the ink Scripting Language
    Matte Painting 2
    • In this volume, Yusei Uesugi, Max Dennison, and Chris Thunig provide you with priceless matte painting techniques to improve your skills. The book covers the process from concept right through to painting and 3-D techniques and tricks, to the completion of complex environments—including the famous Coruscant sequence from Star Wars: Episode III—Revenge of the Sith .

      Matte Painting 2
    • Dynamic Story Scripting with the ink Scripting Language

      Create dialogue and procedural storytelling systems for Unity projects

      • 272 Seiten
      • 10 Lesestunden

      The book offers a practical guide to integrating the narrative scripting language, ink, with Unity to enhance storytelling in game development. It focuses on creating immersive dialogue, quests, and procedural storytelling systems, providing developers with the tools to bring their narratives to life. With step-by-step instructions and examples, readers will learn how to effectively implement interactive storytelling elements in their Unity projects, making it an essential resource for game designers looking to elevate their narrative capabilities.

      Dynamic Story Scripting with the ink Scripting Language
    • You Pretend to Be the Moon

      A Hollywood Tale

      • 152 Seiten
      • 6 Lesestunden

      Blair Tierney navigates the cutthroat world of Hollywood as an executive at Python Studios, overshadowed by ambitious control freaks. While others chase stardom, she plays a supportive role, yearning for her own moment in the spotlight. The story explores themes of ambition, self-discovery, and the struggle for recognition in an industry focused on fame. As Blair grapples with her identity and aspirations, readers are left wondering when she will finally seize her opportunity to shine.

      You Pretend to Be the Moon