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Karen Collins

    Game Sound
    Studying Sound
    • Studying Sound

      A Theory and Practice of Sound Design

      • 235 Seiten
      • 9 Lesestunden
      4,4(12)Abgeben

      Focusing on the principles and concepts of sound design, this book uniquely explores sound as an independent medium rather than solely in relation to moving images. It delves into both technical aspects and the creative use of sound in storytelling. With over 175 exercises, readers can actively apply theoretical knowledge, enhancing their understanding and skills in sound design practice.

      Studying Sound
    • Game Sound

      • 200 Seiten
      • 7 Lesestunden
      4,1(88)Abgeben

      A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

      Game Sound