The Anthrobscene
- 60 Seiten
- 3 Lesestunden
Critiques the environmental destruction caused by media technologies in the anthropocene era
Critiques the environmental destruction caused by media technologies in the anthropocene era
A comprehensive introduction and teaching resource for state-of-the-art Qualitative Comparative Analysis (QCA) using R software. With its practical focus, this book facilitates the teaching, independent learning, and use of QCA with the best available software for students, teachers, researchers, and practitioners in the Social Sciences.
The contemporary moment is comprised of many overlapping speeds, rhythms, and periods of time. A central theme of Jussi Parikka's book concerns slowness instead of acceleration: a different sort of a temporal horizon in order to understand some of the environmental temporalities that media and technological arts are involved in. This is approached through art and design practices that unfold this multiplicity of time, closely entwined with contemporary concerns in aesthetic theory, to understand and engage with the planetary time scales of slow environmental violence. The third volume of the Contemporary Condition series continues the investigation into contemporaneity as a defining condition of our historical present. The series aims to question the formation of subjectivity and concept of temporality in the world now. It begins from the assumption that art, with its ability to investigate the present and make meaning from it, can lead to an understanding of wider developments within culture and society. Addressing a perceived gap in existing literature on the subject, the series focuses on three broad strands: the issue of temporality, the role of contemporary media and computational technologies, and how artistic practice makes epistemic claims. The Contemporary Condition series edited by Geoff Cox and Jacob Lund, Volume 03 Copublished with Aarhus University and ARoS Art Museum
Now in its second edition, Digital Contagions is the first book to offer a comprehensive and critical analysis of the culture and history of the computer virus. At a time when our networks arguably feel more insecure than ever, the book provides an overview of how our fears about networks are part of a more complex story of the development of digital culture. It writes a media archaeology of computer and network accidents that are endemic to the computational media ecology. Viruses, worms, and other software objects are not seen merely from the perspective of anti-virus research or practical security concerns, but as cultural and historical expressions that traverse a non-linear field from fiction to technical media, from net art to politics of software. Mapping the anomalies of network culture from the angles of security concerns, the biopolitics of computer systems, and the aspirations for artificial life in software, this second edition also pays attention to the emergence of recent issues of cybersecurity and new forms of digital insecurity. A new preface by Sean Cubitt is also provided.
Engaging with remains and remainders of media cultures As new, as current, as now--this is primarily our understanding of technologies and their mediating of our social constructions. But past media and past practices continue to haunt and inflect our present social and technical arrangements. To trace this haunting, two performance theorists and a media theorist engage in this volume with remains and remainders of media cultures through the lenses of theatre and performance studies and of media archaeology. They address the temporalities and materialities of remain(s), the production of obsolescence in relation to the live body, and considerations of cultural memory as well as of infrastructure and the natural history of media culture.
Uncovering the insect logic that informs contemporary media technologies and the network society.
First single authored introduction to an emergent area of media studies. Media Archaeology is a hot topic which is principally concerned with providing more of a historical view of new media and technology. This book lays out the key ideas, thinkers and examples to give readers an entry point to this complex area.
Finský teoretik médií Jussi Parrika v této publikaci představuje vznikající oblast archeologie médií. Je to způsob uvažování o kulturách nových médií prostřednictvím poznatků o médiích, jež byla nová v minulosti, a to často s důrazem na zapomenuté či bizarní aparáty, postupy a vynálezy. Archeologie médií však není jednou metodologií nebo teorií. Autor ji proto uvádí do kontextu dalších klíčových odvětví mediálních studií, jako jsou filmová či softwarová studia, genealogie imaginárních médií, německá teorie médií či teorie materiality médií.