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Kathy Ceceri

    Kathy Ceceri verfasst fesselnde Aktivitätsbücher, die Kinder und Familien in die Welt des praktischen Schaffens und Lernens einführen. Ihre Arbeit verbindet auf meisterhafte Weise Wissenschaft, Technologie, Ingenieurwesen, Kunst und Mathematik (STEAM) durch erfinderische Projekte und fördert den Entdeckergeist. Durch ihre Bücher und Workshops inspiriert Ceceri sowohl junge Köpfe als auch Pädagogen, die Freude an Erfindung und Design zu entdecken. Sie setzt sich für praktische Erfahrungen ein und fördert die Entwicklung wesentlicher Fähigkeiten für das 21. Jahrhundert.

    Video Games
    Robotics
    World Myths and Legends: 25 Projects You Can Build Yourself
    Making Simple Robots, 2E
    The Silk Road
    BOTS ROBOTICS ENGINEERING
    • The Silk Road

      • 128 Seiten
      • 5 Lesestunden
      4,2(14)Abgeben

      Describes the history, geography, culture, and people of the legendary trade route that extended between China and the Mediterranean Sea.

      The Silk Road
    • Making Simple Robots is based on the idea that anybody can build a robot! That includes kids, educators, parents, and anyone who didn't make it to engineering school. If you can cut, fold, and tape a piece of paper to make a tube or a box, you can build a no-tech robotic part.

      Making Simple Robots, 2E
    • Exploring the origins of myths and legends, this book delves into the characters and stories that have shaped our understanding of the natural world and human behavior. It offers engaging hands-on activities, intriguing fun facts, and connections to contemporary life, making it an interactive resource for readers to discover the relevance of these ancient tales today.

      World Myths and Legends: 25 Projects You Can Build Yourself
    • This fun and educational introduction to the exciting field of robotics, the science of designing, building, and operating robots, gives kids the basic tools for creating their own robots using ordinary craft materials and parts salvaged from recycled toys and other household devices.--Amazon.

      Robotics
    • Video Games

      Design and Code Your Own Adventure

      • 128 Seiten
      • 5 Lesestunden
      3,2(20)Abgeben

      Exploring the engaging world of video games, this book connects ancient games with modern favorites, illustrating their shared appeal. Young readers will delve into foundational subjects like geometry and psychology through practical activities, such as creating Tetris pieces from Rice Crispie Treats and coding their own games using MIT's Scratch software. This hands-on approach not only fosters creativity but also equips kids with essential skills in game design and programming, making learning both fun and interactive.

      Video Games
    • Geek Mom

      Projects, Tips, and Adventures for Moms and Their 21st-Century Families

      • 226 Seiten
      • 8 Lesestunden

      The editors of GeekMom, sister site to Wired's GeekDad blog, offer a range of cool projects and parenting advice centered around raising kids in the tech age.

      Geek Mom
    • Micronations

      • 128 Seiten
      • 5 Lesestunden

      Takes readers through the process of creating imaginary realms with their own laws, history, culture, and currency, explaining how to create authentic-looking artifacts while inventing unique languages, food, holidays, and clothing.

      Micronations
    • Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, English majors, school teachers, and grandparents.

      Maing Simple Robots
    • Make: Paper Inventions

      • 117 Seiten
      • 5 Lesestunden

      The projects in Paper Inventions were inspired by the many different varieties of paper, from fancy artists' watercolor paper to recycled copy paper, and the many different ways it is used. Whether you like to make crafts or play with electronics, there's a project that will challenge you and unleash your creativity.

      Make: Paper Inventions