Focusing on digital signal processing, this book provides a comprehensive guide to designing audio effect plugins using C++. It covers essential concepts and techniques in a clear and approachable manner, making it suitable for both beginners and experienced developers. With practical examples and insights, readers will gain the skills needed to create their own audio effects, enhancing their understanding of sound manipulation and software development in the audio industry.
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- 2019
- 2015
Designing software synthesizer plug-ins in C++: for RackAFX, VST3, and Audio Units
- 760 Seiten
- 27 Lesestunden
The book is broken into three parts: plug-in programming, theory and design of the central synthesizer components of oscillators, envelope generators, and filters, and the design and implementation of six complete polyphonic software synthesizer musical instruments, which can be played in real time. The instruments implement advanced concepts including a user-programmable modulation matrix. The final chapter shows you the theory and code for a suite of delay effects to augment your synthesizers, introducing you to audio effect processing.