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Practical GameMaker

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Parameter

  • 356 Seiten
  • 13 Lesestunden

Mehr zum Buch

"Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you'll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game. In Practical GameMaker: Studio, you will create a fully featured game, with guidance and in color. After each section you'll see how you'll apply what you've learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you're using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes."--Page 4 of cover

Buchkauf

Practical GameMaker, Ben Tyers

Sprache
Erscheinungsdatum
2016
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(Paperback)
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  • Gratis Versand in ganz Österreich

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