Gratis Versand in ganz Österreich
Bookbot

Nachkommen Grafik

Diese Serie befasst sich mit dem Leben der Nachkommen legendärer Schurken und erforscht ihren Kampf, ihre eigene Identität zu schmieden. Auf eine vergessene Insel verbannt, erhalten sie die Chance, Auradon, ein Land der Helden, zu besuchen. Hier kämpfen sie mit ihrer angeborenen Dunkelheit und den Erwartungen, die an ihre Schurkenabstammung geknüpft sind. Durch spannende Abenteuer und unerwartete Freundschaften hinterfragen sie, ob das Schicksal in Stein gemeißelt ist oder ob sie einen anderen Weg wählen können.

RETURN TO THE ISLE OF THE LOST THE GRAPH
The Isle of the Lost: The Graphic Novel (a Descendants Novel)

Empfohlene Lesereihenfolge

  1. 1

    Book one in the #1 New York Times best-selling Descendants series--now in the wickedly fun, action-packed graphic novel! Twenty years ago, all the evil villains were banished from the kingdom of Auradon to the Isle of the Lost--a dark and dreary place protected by a force field that makes it impossible for them to leave. Stripped of their magical powers, the villains now live in total isolation, forgotten by the world. Mal learns from her mother, Maleficent, that the key to true darkness, the Dragon's Eye, is located inside her scepter in the forbidden fortress on the far side of the island. The eye is cursed, and whoever retrieves it will be knocked into a deep sleep for a thousand years. But Mal has a plan to capture it. She'll just need a little help from her "friends." In their quest for the Dragon's Eye, these four kids begin to realize that just because you come from an evil family tree, being good ain't so bad.

    The Isle of the Lost: The Graphic Novel (a Descendants Novel)
  2. 2

    Book two in the #1 New York Times best-selling Descendants series--now in the wickedly fun, action-packed graphic novel! Mal's an expert at intimidating her enemies, but she's broken the habit since leaving her villainous roots behind. So when she and her friends Evie, Carlos, and Jay all receive threatening messages demanding they return home, Mal can't believe it. Sure, she's King Ben's girlfriend now, and she's usually nice to her classmates, but she still didn't think anyone would be silly enough to try to push her around. The thing is, it kind of worked. Especially since she and her friends have a sneaking suspicion that their villainous parents are behind the messages. And when Evie looks into her Magic Mirror, what she sees only confirms their fears. Maleficent's just a tiny lizard after her run-in with Mal at Ben's Coronation, but she's the worst villain in the land for a reason. Could she have found a way to escape? Whatever's going on, Mal, Evie, Carlos, and Jay know they have to sneak back to the Isle and get to the bottom of it. Without its infamous leader, the island's even worse than when they left it, but the comforts of home-even a home as gloomy as the Isle of the Lost-can be hard to resist for recently reformed villains. Will the kids be able to beat the evil bubbling at the Isle's wicked core, or will the plot to destroy Auradon succeed?

    RETURN TO THE ISLE OF THE LOST THE GRAPH