This text provides insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. It consists of a series of tutorials, starting with simpler models and moving up to more complex builds
Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
480 Seiten
17 Lesestunden
Focusing on essential game modeling techniques, this title guides readers through character and environment modeling, mapping, and texturing. It provides valuable insights and practical tips for launching a career in the game industry, catering to various skill levels. The book offers a comprehensive approach, taking readers step-by-step through the entire process of creating characters and environments.
An Insider's Guide to 3D Car Modeling and Design for Games and Film
468 Seiten
17 Lesestunden
Featuring insights from renowned designers at Honda, Toyota, and Mercedes-Benz, this guide offers a comprehensive approach to designing and modeling 3D vehicles. It includes tutorials from industry professionals at Sony Computer Entertainment and Lucas Arts, along with contributions from Simbin artists who have worked on major gaming titles like the MotorStorm series. This resource is ideal for aspiring modelers looking to enhance their skills with expert techniques and practical examples from leading automotive and gaming experts.