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Bookbot

Van Burnham

    Dieser Autor verfasst Erzählungen, die die Schnittstelle zwischen Technologie und menschlicher Erfahrung erforschen. Ihre Schriften befassen sich mit den kulturellen Auswirkungen des digitalen Lebens mit einem scharfen Beobachtungssinn. Mit einem Hintergrund im prominenten Tech-Journalismus bietet ihre Arbeit aufschlussreiche Perspektiven auf unsere sich entwickelnde Beziehung zur digitalen Welt. Leser werden eine einzigartige Mischung aus Gesellschaftskritik und spekulativer Erkundung finden.

    Supercade
    • Supercade

      • 528 Seiten
      • 19 Lesestunden
      4,3(30)Abgeben

      The long-awaited sequel to "Supercade: A Visual History of the Videogame Age 1971-1984", the first book to illustrate the videogame phenomenon... In the years since the original Supercade was first published, the next generation of gamers have come of age. Raised in the aftermath of the crash - the grand arcade palaces of the early 80s replaced by battered Neo Geo cabinets in laundromats and the few remaining game parlors begging for play - they are the children of the Nintendo Entertainment System, the home console that saved the US game industry after Atari effectively destroyed it. Over the past two decades they have expressed an intense love for the games of their youth including Super Mario, Space Harrier, and Street Fighter. This volume chronicles the next era of gaming history, beginning with the NES and including the release of the Sega Master System, SNES, Genesis, TurboGrafx-16, Amiga, Game Boy, Atari Jaguar, PlayStation, Dreamcast, Xbox and more, as well as the companies, creators, and technologies that drove us into the digital future.

      Supercade