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Parameter
- 1240 Seiten
- 44 Lesestunden
Mehr zum Buch
The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.
Buchkauf
Game Engine Architecture, Third Edition, Jason Gregory
- Sprache
- Erscheinungsdatum
- 2018
- product-detail.submit-box.info.binding
- (Hardcover)
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- Sprache
- Englisch
- Autor*innen
- Jason Gregory
- Verlag
- Taylor & Francis
- Erscheinungsdatum
- 2018
- Einband
- Hardcover
- Seitenzahl
- 1240
- ISBN13
- 9781138035454
- Reihe
- Schlagwörter
- Sachbücher, Technologie & Industrie, Computer & Internet, Technologie, Spiele
- Bewertung
- 4,35 von 5 Sternen
- Beschreibung
- The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.

