
Mehr zum Buch
There is a lot more value to be found in video games than what is traditionally considered educational. Video games can do more than just build one's literacy; it can teach mechanics, problem-solving, rules, narrative speaking, and even foster relationships with others. This is how this book is set up - to be a guide for teachers to utilize and incorporate video games - a past time that is well used by our students - to help foster learning experiences, challenge their minds, and further their own career paths. Teaching With Video Games: A Strategy Guide is your entry point to game based learning. You will find everything you need to know before you play that first video game with your students. Included is a series of 27 activities and video games across discipline areas to bring into your classroom.
Buchkauf
Teaching With Video Games: A Strategy Guide, Zachary Hartzman
- Sprache
- Erscheinungsdatum
- 2021
- product-detail.submit-box.info.binding
- (Paperback)
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- Titel
- Teaching With Video Games: A Strategy Guide
- Sprache
- Englisch
- Autor*innen
- Zachary Hartzman
- Verlag
- Sneezing Cow, Inc.
- Erscheinungsdatum
- 2021
- Einband
- Paperback
- Seitenzahl
- 230
- ISBN13
- 9781955406116
- Reihe
- Schlagwörter
- Sachbücher, Sozialwissenschaften, Pädagogik
- Beschreibung
- There is a lot more value to be found in video games than what is traditionally considered educational. Video games can do more than just build one's literacy; it can teach mechanics, problem-solving, rules, narrative speaking, and even foster relationships with others. This is how this book is set up - to be a guide for teachers to utilize and incorporate video games - a past time that is well used by our students - to help foster learning experiences, challenge their minds, and further their own career paths. Teaching With Video Games: A Strategy Guide is your entry point to game based learning. You will find everything you need to know before you play that first video game with your students. Included is a series of 27 activities and video games across discipline areas to bring into your classroom.