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Breathtaking new magical adventure series from the author of Sabriel. Seven days. Seven keys. Seven virtues. Seven sins. One mysterious house is the doorway to a very mysterious world - where one boy is about to venture and unlock a number of fantastical secrets. Arthur Penhaligon is not supposed to be a hero. He is supposed to die an early death. But then his life is saved by a key shaped like the minute hand of a clock. Arthur is safe - but his world is not. Along with the key comes a plague brought by bizarre creatures from another realm. A stranger named Mister Monday, his avenging messengers with bloodstained wings, and an army of dog-faced Fetchers will stop at nothing to get the key back - even if it means destroying Arthur and everything around him. Desperate, Arthur escapes to the mysterious house that has appeared in town - a house that only he can see. Maybe there he can unravel the secrets of the key - and discover his true fate. PLUS!!
Buchkauf
Mister Monday, Garth Nix
- Sprache
- Erscheinungsdatum
- 2004
- product-detail.submit-box.info.binding
- (Paperback)
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- Titel
- Mister Monday
- Sprache
- Englisch
- Autor*innen
- Garth Nix
- Verlag
- HarperCollins UK
- Erscheinungsdatum
- 2004
- Einband
- Paperback
- Seitenzahl
- 444
- ISBN10
- 0007175019
- ISBN13
- 9780007175017
- Reihe
- Die magischen Tore
- Schlagwörter
- Belletristik, Fantasy, Young Adult, Abenteuer, Sci-Fi, Freundschaft, Young Adult Fantasy, Magie, Serie, Geschenke für Jugendliche, Steampunk
- Erstveröffentlichung
- 2003
- Originaltitel
- Mister Monday
- Bewertung
- 3,75 von 5 Sternen
- Beschreibung
- Breathtaking new magical adventure series from the author of Sabriel. Seven days. Seven keys. Seven virtues. Seven sins. One mysterious house is the doorway to a very mysterious world - where one boy is about to venture and unlock a number of fantastical secrets. Arthur Penhaligon is not supposed to be a hero. He is supposed to die an early death. But then his life is saved by a key shaped like the minute hand of a clock. Arthur is safe - but his world is not. Along with the key comes a plague brought by bizarre creatures from another realm. A stranger named Mister Monday, his avenging messengers with bloodstained wings, and an army of dog-faced Fetchers will stop at nothing to get the key back - even if it means destroying Arthur and everything around him. Desperate, Arthur escapes to the mysterious house that has appeared in town - a house that only he can see. Maybe there he can unravel the secrets of the key - and discover his true fate. PLUS!!







