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Artificial Intelligence in Games
Autoren
302 Seiten
Mehr zum Buch
Focusing on essential skills for game AI programming, the book delves into topics like math, steering behaviors, terrain analysis, pathfinding, and decision making. It is designed for accessibility, featuring example games that allow readers to implement their own code and observe the impact of their modifications. This hands-on approach enhances learning and practical application in game development.
Buchvariante
2022, hardcover
Buchkauf
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